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Similarly, rhinoceros beetles are known to seek refuge under logs and vegetation during the day in order to evade predators and isolate themselves. Chomei's poetry was heavily influenced by nature and the solitary life he led. Interestingly, the name Chomei pays homage to a Chinese poet from the 12th century named Kamo no Chomei, who renounced his former life to live in seclusion. These beetles are renowned for their impressive strength in proportion to their size. These beings are renowned for their ability to transform their shape, often adopting the guise of seductive women to lure in unsuspecting sailors, much like the infamous Sirens.Ĭhomei's resemblance to rhinoceros beetles is unmistakable. Its origins can be traced back to Chinese legends, which feature a snail-like demon referred to as Sazae-Oni. Saiken, the Tailed Beast, is a colossal slug boasting six tails that extend from its back. King Mu ruled China during the Zhou Dynasty’s reign, and myths refer to him as the King who dreamed of attaining immortality. Five-Tails – Kokuoįive-Tails’ name translates to ‘respectful king’ in Japanese, referencing the famed legend of King Mu of Zhou. In particular, Sagari's horse-like head served as the main influence for Kokuo's design, with only the face of the Five-Tailed Beast resembling that of a horse. The horse demon Sagari and the ghostly whale Bake Kujira both played a role in shaping Kokuo's appearance. Kokuo's design is truly one-of-a-kind, drawing inspiration from two distinct mythological creatures. Additionally, there is a less likely reference to Satori, a monkey-like Yokai in Japanese mythology. In the Naruto series, Son Goku takes on the appearance of an ape, which is a reflection of the Chinese mythos that inspired the character. Son Goku has been referenced in various video games, including Dota 2's Monkey King and League of Legends' Wukong. The character name 'Son Goku' is a direct nod to the famed 16th century Chinese novel 'Journey to the West.' This character is also commonly referred to as Sun Wukong or Monkey King in modern-day Chinese and Japanese media. Due to the blending of multiple mythos, it is difficult to pinpoint Isobu's exact source of inspiration. However, Isobu's name suggests a different origin story as it shares similarities with Isonade, a legendary sea monster in Japanese folklore. As a tortoise, it is possible that Isobu's design was influenced by the Japanese myth of Umibozu, a sea-spirit often spotted by sailors near the country's coastlines. Isobu draws inspiration from a variety of mythological creatures, including spirit turtles and shark-like demons. Two-Tails’ reference arises from this very Yokai form of Nekomata. Its true form is revealed when it transforms into a Yokai, with the tail splitting down the middle into two. Also known as Forked Cat Demon, Nekomata takes on the appearance of regular cats with a single tail. However, it’s actually inspired by a Japanese Yokai named Nekomata. Matatabi may initially appear to be a Tailed Beast based on regular cats. Although the myth is based on an extinct species of Racoon Dogs, Bake-Danuki possess supernatural abilities to shape-shift.Īccording to the series, Shukaku was once imprisoned in a teapot by priests in the Hidden Sand Village, which is reminiscent of the tale of a Tanuki transforming into a teapot. Shukaku, also known as One-Tail, draws inspiration from Japanese mythology and is designed after the Bake-Danuki or Japanese Racoon Dogs. Despite this, each Tailed Beast has been meticulously designed based on specific mythical creatures, adding a layer of complexity to the overall concept. Although some Tailed Beasts such as Shukaku and Kurama have more obvious mythological roots, others are more challenging to identify due to their limited screen time in Shippuden. These mythological beings, which include Japanese and Chinese references, are a crucial component of the anime and are imbued with hidden meanings through their names and appearances. The Naruto series incorporates various mythologies into its characters and abilities, drawing inspiration from East Asian folklore for its Tailed Beasts. The Windows installer was signedīy Martin von Löwis' public key, which has a key id of 7D9DC8D2. The source tarballs are signed with Benjamin Peterson's key (fingerprint: 12EFģDC3 8047 DA38 2D18 A5B9 99CD EA9D A413 5B38). [You may need an updated Tcl/Tk install to run IDLE or use Tkinter, Windows X86-64 program database (2.7.3) (sig).Windows x86 MSI program database (2.7.3) (sig).Windows x86 MSI Installer (2.7.3) (sig).We currently support these formats for download: See these resources for further information: A backport of the memoryview object from 3.x.Float repr improvements backported from 3.x.Automatic numbering of fields in the str.format() method.New unittest features including test skipping, new assert methods, and test.The 2.7 seriesĬontains many of the features that were first released in Python 3.1. Series before 2.x moves into an extended maintenance period. The Python 2.7 series is scheduled to be the last major version in the 2.x SimpleXMLRPCServer denial of service), and issue 13885 (CVE-2011-3389,ĭisabling of the CBC IV attack countermeasure in the _ssl module). Reported security issues in 2.7.2: issue 13703 (oCERT-2011-003, hashĬollision denial of service), issue 14234 (CVE-2012-0876, hash tableĬollisions CPU usage DoS in the expat library), issue 14001 (CVE-2012-0845, Python 2.7.3 was released on April 9, 2012. Its use is recommended over previous versions Note: A newer bugfix release, 2.7.4, is currently available. Even overclocked the temperatures remained low as well, topping out at 76☌. When it comes to more serious tasks it was a bit better news, with X264 seeing a boost from 39fps up to 42fps and Cinebench going from 4,292 pts upto 4,577 pts. We also found that Precision Boost Overdrive (PBO) gives a neat little boost as well, although as ever with overclocking these chips it doesn't seem to have any impact in any of the games-whether you're talking about PBO, Auto OC, or manual overclocking to 4.7GHz. We'll dig into this a bit more when we get a chance, but faster clocks or lower voltages should be more than possible. We managed to set all the cores to 4.7GHz at 1.3V (and possibly more impressively, 4.6GHz at 1.2V was stable too). If you do go for a third-party cooler, such as an all-in-one water cooler, then you can push the chip much harder than the 76W that it limits itself to normally. This is a 65W chip, as opposed to the other Zen 3 chips which have all been 105W. The Ryzen 5 5600X is a great overclocker. Conversely it has made overclocking a bit of a non-entity: basically AMD can handle your chip better than you can. This is one of the reasons that its new CPUs have managed to produce such stellar performance. One of the themes with AMD Zen architecture is that it basically does a great job of handling the power draw, thermals, and core usage to get the most out of the chip. (Image credit: Future) Ryzen 5 5600X overclocking If that isn't great value, I'm not sure what is. Total War: Three Kingdoms is also a stand out performer, with the averages matching the 10700K, which produces smoother frame rates than the 10900K.Įven at 4K the extra grunt of the 10900K doesn't offer much of an advantage, as can be seen in the Assassin's Creed Odyssey benchmark at 1440p and Far Cry New Dawn at 4K, with the latter highlighting the 2fps difference between Intel's top-end and this $299 CPU. Making for a smoother experience overall. Once again the most impressive performance increase over its previous generation is in F1 2019, where the average performance not only increases significantly, but the minimum frame rates also improve. Not in every game to be fair, but overall there's nothing between this $299 CPU and Intel's $599 10-core, 20-thread monster that draws significantly more power and requires a heftier PSU. Yes a chip that costs double what AMD is asking for this. It's the gaming performance where AMD really impresses, producing figures that take on the top of Intel's processor stack, the 10900K. Which is a nice segue into what we're really interested here: gaming. The gaming performance is the same regardless though… That is because it is essentially two 5600Xs in one package. The 5900X is a lot more expensive, but it does offer almost double the performance of this chip in rendering and encoding terms. If you like to pepper your gaming with more serious work, then something higher up the stack is probably where your money should go. The Zen architecture really has come on that much. In fact the 5600X is closer to Intel's 10700K, which is impressive given that is an eight-core CPU. This is still a powerhouse compared to Intel's similarly priced 10600K though, with stronger figures in the X264 video encoding and Cinebench R20 3D rendering benchmarks. Having looked at the 12-core 5900X and eight-core 5800X, it's a bit of rude awakening to only have access to six cores again. Memory - 16GB Thermaltake DDR4 - Nvidia RTX 2080 Ti Ryzen 5 5600X performanceĬooler - Zadak Spark AIO / Wraith Stealth There is the potential for a faster Infinity Clock (FCLK) through BIOS updates in the future as well, although AMD isn't guaranteeing this at launch. The Infinity Fabric runs at 1,800MHz by default, so pairing it with 3,600MHz DDR4 makes sense. The last thing to note is that the AMD official supports up to 3,200MHz DDR4 RAM, although you'll be able to run much faster memory without issue. This is an unlocked chip by the way, although you're going to need a decent cooler to really exploit this fact. That's impressively low for a modern CPU, and means that there is the potential for some overclocking shenanigans if that's your thing. The 5600X has a 65W TDP, and limits itself to drawing 76W from the socket. If you're using a fully-threaded application, where all the cores are maxed, then you'll see them top out at 4,175MHz, which is pretty healthy as well. Even using the Wraith Stealth cooler you'll see the cores running at 4,650MHz, and with a water cooler 4.7GHz isn't unheard of. As with the other chips in the Zen 3 family, you'll often see the boost clocks rise above the official 4.6GHz limit. By the halfway point of the famous Hickson study, he estimates that the strength-training group was burning 2,000 calories per week in their training while the concurrent training group was burning 6,000 calories per week. Instead, according to Baar, one of the leaders in applying molecular biology to study training adaptations, the key point may be more straightforward. In humans, though, it doesn’t seem to be that simple. This has been the prevailing picture for the past decade or so, based on cell culture and rodent experiments. AMPK can inhibit mTOR, so endurance training blocks muscle growth from strength training. Endurance training activates a protein called AMPK that (though a different signaling cascade) produces endurance adaptations like increased mitochondrial mass. One explanation of the interference effect goes something like this: Resistance training activates a protein called mTOR that (through a cascade of molecular signals) results in bigger muscles. (Though all those factors probably play some role.) Instead there seems to be some underlying conflict between strength and endurance adaptations. Hickson’s results offered evidence that the “skinny endurance athlete” phenomenon isn’t only because endurance athletes can’t be bothered to do strength training, are too tired to do it right, or are genetically wired to have no muscle. And from a health perspective, recreational endurance athletes like me often struggle to put on and maintain muscle while racking up miles. The challenge is far more acute in sports like rowing, which involve huge endurance-training volumes but also require as much muscle mass as you can muster. Instead, according to Brown, the roughly three hours a week Brownlee spends in the gym are mainly focused on building durability, so that he can survive the 30-plus hours he spends swimming, biking, and running. It’s worth noting that a top triathlete like Alistair Brownlee isn’t necessary concerned with packing on muscle-in fact, that could be a negative. Initially the concurrent group gains strength, but after a while the results start to tail off and even reverse. Here’s what the strength changes in the three groups looked like (from a graph redrawn by University of California Davis researcher Keith Baar in this paper): (Courtesy Sports Medicine) After ten weeks of seriously intense endurance training, strength training, or both, the verdict was that strength training didn’t hinder endurance gains but endurance training did hinder strength gains. The classic study on concurrent strength and endurance training was published by Robert Hickson in 1980. To get the best of both worlds, you have to take a closer look at the molecular signals involved in strength and endurance training-and figure out how to maximize both at the same time. But the practical reality of combining endurance and strength training has always been trickier than the theory, thanks in part to an apparent “interference effect” between the two workout types. Of course, endurance coaches have been preaching the benefits of strength since athletes wore togas. Instead both gave the same answer: strength training. The answers had nothing to do with wearable tech or secret workouts. I asked the coaches to name the single biggest change in elite triathlon training in 2017 compared with a decade earlier. The moment that lingered in my mind after a recent triathlon-science conference came from a panel discussion with “gold-medal coaches,” including Iñaki Arenal, head of the Spanish high-performance team, and Malcolm Brown, coach of the Olympic-medal-winning Brownlee brothers.
Run the application to launch Android emulator and verify the result of the changes done in the aplication.įollowing is the content of the modified main activity file src//MainActivity.java: package com. Modify the detault content of res/layout/activity_main.xml file to include both the fragments.ĭefine required constants in res/values/strings.xml file (UI components and how to build a layout will be. In other words, it is responsible for creating a window to hold your UI components. Activity is the part where the user will interacts with your application. Here we will check orientation of the device and accordingly we will switch between different fragments.Ĭreate a two java files PM_Fragment.java and LM_Fragement.java under the package to define your fragments and associated methods.Ĭreate layouts files res/layout/lm_fragment.xml and res/layout/pm_fragment.xml and define your layouts for both the fragments.< In this first article we will talk about activities, fragments, show example codes, and look at the lifecycle of the Android application. Modify main activity file MainActivity.java as shown below in the code. You will use Eclipse IDE to create an Android application and name it as MyFragments under a package, with blank Activity. I have an activity and I use 1 menu, when I replace one fragment with another, some menu items will be invisible or visible. This is typically used for displaying an alert dialog, a confirm dialog, or prompting the user for information within an overlay without having to switch to another Activity. So let's follow the following steps to similar to what we followed while creating Hello World Example: Step DialogFragment is a specialized Fragment used when you want to display an overlay modal window within an activity that floats on top of the rest of the content. On the left, a large screen contains a navigation drawer that is controlled by the activity and a grid list that is controlled by the fragment. Here we will create two fragments and one of them will be used when device is in landscape mode and another fragment will be used in case of portrait mode. Two versions of the same screen on different screen sizes. This example will explain you how to create your own Fragments. Return the FragmentManager for interacting with fragments associated with this activity. Hitpoints mark musically relevant positions in audio files. Editing is non-destructive so that you can undo modifications at any time. It allows you to view and edit audio by cutting and pasting, removing, or drawing audio data, as well as by processing audio. The Sample Editor provides an overview of the selected audio event. Depending on the feature, élastique, MPEX, or Standard algorithm presets are available.Ĭubase offers particular functions for analyzing the audio in your project. In Cubase, time-stretching and pitch-shifting algorithms are used for offline processes, in the Sample Editor, or for the Flattening Realtime Processing function.
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